MENU_NEWGAME/e: New Game
MENU_CONTINUEGAME/e: Continue Game
MENU_OPTIONS/e: Options
MENU_OPTIONS2/e: OPTIONS
MENU_RULES/e: Rules
MENU_LEADERBOARD/e: Leaderboard
MENU_CREDITS/e: About
MENU_QUIT/e: Exit
MENU_QUITG/e: Main Menu
SOFT_QUIT/e: QUIT
MENU_RATEGAME/e: Rate Game
GAMEOVER/m4: Game Over
COPYRIGHT/m4: (c)2005 Copyright
CREDITS/m4: (c) 2005 iWin, Inc.$nMah Jong Quest is a trademark and iWin.com is a registered trademark of iWin, Inc.  All rights reserved.  Published by I-play, a Digital Bridges Ltd trademark. (c) 2005 Digital Bridges Ltd. All Rights Reserved.$nSupport:$nhelp@iplay.com
PRESSTOSTART/e: Press 5 to start
RULES/m4: Game Play:$nClick on matching tiles to remove them from the board. Selectable tiles must have the left or right side completely unblocked and have no tiles above them. Match the Yin and the Yang to win!$n$nMatches:$nCertain tiles share a theme and can be matched with any of the theme.  For example, Spring can be matched with Winter, Summer and Autumn.$n$nHints:$nPress the Star key to receive a hint.$n$nScoring:$nTiles have different point values depending on their number and set - try keeping leftover tiles for bigger bonuses. Match 2 of the same pair to get a bonus.$n$nTime:$nComplete the board before the timer expires or lose a life. $n$nLives:$nYou start the game with 5 lives, all points are lost when you lose these lives.$n$nUndo:$nPress the Undo key to Undo a move. When out of moves, Undo back to a decision-making point!
CONTROLS/m4: $nControls:$nMove the cursor using the directional keys or 2/4/6/8. Select/unselect tiles by pressing 5 or the select key. Press the star key to get a hint. Press zero on a special tile to see its usage.
CONTROLS_S40/m4: $nControls:$nMove the cursor using the directional keys or 2/4/6/8. Select/unselect tiles by pressing 5 or the select key. Press the Star key to get a hint. Press zero on a special tile to see its usage.  Press the right soft-key to undo moves.
CONNECT_WAIT/e: Connecting...
BACK/e: Back
SOFT_BACK/e: BACK
SOFT_ERASE/e: ERASE
CHANGE_NAME/e: Change Name
MENU_GAMELOBBY/e: Game Lobby
MENU_GOTO_GAMELOBBY/e: Visit Game Lobby
MENU_RECOMMEND/e: Recommend
REGISTER/e: Register
PLAYGUEST/e: Play as Guest
PLAYAS/e: Play as:
GUEST/e: Guest
USERNAME/e: Username
PHONENUM/e: Phone Number
HISCORE_UPLOAD_ERROR/e: Error uploading score.$nTry again later.
HISCORE_UPLOAD_SUCCESS/e: Score uploaded successfully.
RECOMMEND_ERROR/e: Error sending recommendations.
RECOMMEND_SUCCESS/e: Successfully sent your recommendation.
CONNECT_ERROR/e: Error connecting...
RATING_ERROR/e: There was an error sending your rating.
RATING_SUCCESS/e: Rating sent successfully.
INVALID_USERNAME/e: The username length must be between 4 and 15 characters.
INAPPROPRIATE_USERNAME/e: The username is inappropriate. 
INVALID_MSISDN/e: The phone number you entered is incorrect.
USERNAME_IN_USE/e: Username is in use.
REGISTER_SUCCESS/m4: Successfully registered with Game Lobby.
SOUND_ON/e: Sound On
SOUND_OFF/e: Sound Off
MUSIC_ON/e: Music On
MUSIC_OFF/e: Music Off
CANCEL_SUBSCRIPTION/e: Cancel License
MENU_HISCORES/e: High Scores
UPLOAD_SCORE/e: Upload Score?
EXIT_CONFIRMATION/e: Are you sure?
YES/e: Yes
NO/e: No
CONTINUE/e: Continue
REPLAY/e: Replay Board
PROFILE/e: Select Profile
OVERWRITE/e: Overwrite?
EMPTY/e: Empty
ENTER_NAME/e: Enter Name
RANK/e: Rank
BOARD/e: Board
LEVEL/e: Level
PLUS: +
MINUS: -
PAUSE/e: PAUSE
RESUME/e: Resume
RESTART/e: Restart
SOFT_RESTART/e: RESTART
NOMOVES/e: No Moves
NOTIME/e: Out Of Time.$nLives:
NOTIME2/m10: Quit or continue? Your score will be reset.
PAUSED/e: PAUSED
UNDO/e: UNDO
NEXT/e: NEXT
YOUWIN/e: You Win!
LIVES/e: Lives:
LEVELCOLON/e: Level:
SCORE/e: Score:
TOTALSCORE/e: Total Score:
TOTALSCORE40/e: Total:
TOTALLEVELS/e: Total Boards:
SKIP/m4: Skip Board?
ASKTOSKIP/m4: Note: This will cost you a life.
NICKNAME_ERROR/m4: Unable to connect to network.$nPlaying as a guest.
SUSPEND: Suspended
TOPSCORES/e: Top Ten Scores
YOURSCORE/e: Your Score
BONUS/e:  ++ 25 ++
OK/e: OK
SELECTBOARD/e: Select Level:
LOADING/e: Loading...
LANGUAGE/e: Language
LANGUAGED/e: Select Language
ENGLISH/e: English
FRENCH/e: Franais
ITALIAN/e: Italiano
GERMAN/e: Deutsch
SPANISH/e: Espaol
USE_HINT/e: Use Hint
USE_HINT40/e: Hint
BOMBHINT/m10: Blow up Bricks with this tile.
BRICKHINT/m10: These Bricks are immovable.
MAGNETHINT/m10: Pull a visible tile away with this tile.
SWAPHINT/m10: Swap 2 tiles with this tile.
SWIRLHINT/m10: Clear the board of all copies of a tile with this tile.
UPHINT/m10: Press the Star key to see a hint!
DOWNHINT/m10: Change the numeric value of numbered tiles with these tiles.
WANDHINT/m10: Turn all of a numbered tile into another tile type with this tile.
COPYHINT/m10: Make 2 tiles identical with this tile.
LEVEL_1: Dragon Winds
LEVEL_2: Now You See Me
LEVEL_3: Dotty
LEVEL_4: Crabby
LEVEL_5: Winged Crown
LEVEL_6: Attraction
LEVEL_7: Rectangle Thingy
LEVEL_8: Double Trouble
LEVEL_9: Move With Storm
LEVEL_10: Junction
LEVEL_11: Stairs
LEVEL_12: Parapets
LEVEL_13: Platform
LEVEL_14: Wedge
LEVEL_15: Cross and Spiral
LEVEL_16: Mirage
LEVEL_17: Tipsy Towers
LEVEL_18: Up and Down
LEVEL_19: Mirror Mirror
LEVEL_20: Magnet, My Love
LEVEL_21: 4th Eliminator
LEVEL_22: Heartbreaker
LEVEL_23: ...in the Wall
LEVEL_24: Starry
LEVEL_25: London Bridge
LEVEL_26: Holey Walls
LEVEL_27: Pick Carefully
LEVEL_28: Oh the Layers!
LEVEL_29: Ache
LEVEL_30: 3's a Crowd
STORY_1/m4: The ancient curse has come to pass.  Three seemingly terrible dragons have come alive from the forbidden tiles of Kwazi's ancestors, unleashing havoc on the once peaceful land.  Could this be the child's doing?  Only you can protect balance in the Empire by solving the mysteries of Mah Jong Quest.  Uncover hidden challenges as you venture to save the lands from impending doom.
STORY_2/m4: You have just completed your first mission of protecting the fields, fending off the beasts of doom.  The village has remained intact, but you must continue using your wits to maintain peace across the land.  Pay special attention to the powerful tiles whose magnetism and sweeping effects will help you continue with your quest.
STORY_3/m4: Congratulations!  Your cunning skills and command of the tiles have brought you even further along in your journey.  Pay close attention, though, to the tiles at hand, for they may not always appear as they once did.
STORY_4/m4: At long last, you have truly begun to master the powerful tiles that have enabled you to succeed through this never-ending quest.  Now, as you continue to climb the steps that take you deeper into the mysteries of the past, a few new tiles will help you level out the playing field. 
STORY_5/m4: What is this?  You have uncovered all the powerful tools to help you succeed, yet now you are faced with even more difficult challenges?  Tread carefully, as the order in which you remove the tiles will become increasingly more important.  A wise sage once said that it is better to wait for all four matching tiles to appear than to clear them quickly.
STORY_6/m4: You are almost there!  Just a few more challenges and you will have saved the village from impending doom.  As you strive to reach your goal, the land will become filled with difficult and overwhelming challenges.  Remember to keep a focused mind (and use the hints to help see what matches are truly available).
STORY_7/m4: Congratulations!  You have successfully navigated the treacherous guiles laid out by the beasts of burden.  Yet, it has suddenly become clear that these dragons were not as deceitful as once believed.  They just needed a bit of taming to calm their savage ways.  Now that they are no longer spreading doom across the land, retrace your steps through the village, but with new tiles that the dragons have blown across your path.  This time, there is no need to restore peace to the land, only to your inner self.
ENDGAME/m4: Astonishing! By completing every level, you have proven yourself to be a Mah Jong Master!
HUDSCORE/e: SCORE
MATCHES/e: MATCHES
YYHINT/m10: Match the Yin with the Yang to complete the puzzle.
PRESSTOCONTINUE/e: Press 5 to Continue
